#ifndef __terrain_H__
#define __terrain_H__

#include <IrrlichtDevice.h>
namespace lampe{
namespace xml{

class IXMLFactoryEnvironment;

}//namespace xml
}//namespace lampe

void regTerrain(lampe::xml::IXMLFactoryEnvironment*environment,irr::IrrlichtDevice*d);

#endif //__terrain_H__